Separate stories
Private handoffs keep every suspect’s timeline personal. The truth is never placed in one public paragraph.
AI case generator / Social deduction
A clever, tense AI-generated murder mystery for five players. One Sherlock. Four Homies. One hidden killer who cannot afford the right question.
Freshly generated
Every player receives a different piece of the same night. Sherlock gets the case. Each of the four Homies gets a separate story. The Homies are not told which other player is the killer.
The room is won in the gap between a believable answer and a dangerous contradiction. Ask the right follow-up, pin the right detail, and the whole timeline can change.
Start an AI-generated gamePrivate handoffs keep every suspect’s timeline personal. The truth is never placed in one public paragraph.
Generated prompts have a hidden investigative purpose. The Detective can edit the wording without losing the thread.
The final reveal shows the killer, the contradiction, and why the innocent suspects looked suspicious too.
Play nearby on one shared device or join from separate browsers online.
Choose Local or Online. The AI writes a new case instead of selecting a built-in story.
Set the roomPass the device. Each player reads only their own identity, facts, gaps, and objective.
Keep it privateAsk eight to twelve AI-generated questions, edit the wording, and listen for answers that drift.
Follow the threadChoose one suspect. The reveal explains the murder action and every false lead.
Name the culpritThey do not know who. That single uncertainty keeps every suspect useful, suspicious, and human.
| Players | Sherlock | Homies | AI questions |
|---|---|---|---|
| 5 | 1 Detective | 4 suspects / 1 killer | 8 / 10 / 12 by case difficulty |
Choose a nearby pass-and-play game, or create an online room. Every case, suspect story, and question is generated for the session.
The case is never the same twice